Submit a link Submit text post Please activate this subreddit's custom style for access to extra functionality such as content filtersįor Sim mode, visit r/WarthunderSim! Rules pretty much doing all of that though problem comes with the range adjusting being to much in an instance if i want to adjust 5 i get 10 10 > 50 etc etc the leading and adjusting to an enemy`s movement is easy its just adjusting gun elevation that isn't working properly. Those are just some things I can think of off the top of my head. You're not range-finding/adjusting often enough. Your target can change direction with a modicum of time between your shots arriving to them IE they can change the part of the ship hit or downright dodge. Your target's relative direction and speed can change the lead and drop needed respectively. Your relative direction and speed change the lead and drop respectively. Your target is moving so you have to lead both on the X-axis AND the Y-axis. Your shooting distance is much greater IE the dispersion is much greater at larger ranges. Your guns aren't laser beams, the have dispersion. Your sight is not right next to the barrel aka your shooting a volley from a relative point on the ship (its like playing tanks but the commander sight is your gunner sight). Originally posted by RogueSoldier:Not really, its just that it takes little bit more skill than a tank gun to shoot.
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